[@Jewelry]
{
#IF
checknamelist ../MapQuest_def/angeldevil/devilset.txt
#ACT
goto @devil
break

#IF
checknamelist ../MapQuest_def/angeldevil/angel1.txt
#ACT
goto @angel
break

#ELSEACT
goto @jewelry1

[@angel]
<Angel Mode/@dummy> - <You give the person some gold!>\
Why thank you!! I Shall put this towards nexts weeks funds\  \
 <Buy/@buy> Jewelry\
 <Sell/@sell> Jewelry\
 <Repair/@repair> Jewelry\
 <Exit/@exit>\

[@devil]
<Devil Protection> - <You give the person some worms/@dummy>\
Ewwww! I dont want that, please dont hurt me, i didnt mean it!\  \
 <Buy/@buy> Jewelry\
 <Sell/@sell> Jewelry\
 <Repair/@repair> Jewelry\
 <Exit/@exit>\


[@jewelry1]
Welcome, How may I help you?\ \
 <Buy/@buy> Jewelry\
 <Sell/@sell> Jewelry\
 <Repair/@repair> Jewelry\
 <Exit/@exit>\

[@buy]
Which Jewelry would you like to Buy?\ \
 <Back/@main> <Exit/@exit>\

[@sell]
Which Jewelry would you like to Sell?\ \
 <Back/@main> <Exit/@exit>\

[@repair]
Which Jewelry would you like to Repair?\ \
 <Back/@main> <Exit/@exit>\

[~@repair]
Your Jewelry seems to be Repaired Fine!\ \ \
 <Back/@main> <Exit/@exit>\

[goods]
CopperRing	10	10
HexagonalRing	10	10
GlassRing	10	10
HornRing	10	10
BlueRing	10	10
IronRing	10	10
WhiteJadeRing	10	10
GoldRing	10	10
IronBracelet	200	1
ThinBracelet	200	1
SilverBracelet  200	1
LargeBracelet   200	1
MagicBracelet   200	1
LeatherGlove	200	1
GoldBracelet	200	1
PrecisionNeck	10	10
GoldNecklace	10	10
EbonyNecklace	10	10
YellowNecklace	10	10
BlackNecklace	10	10
LanternNeck	10	10
TigerNecklace	10	10
ShamanNecklace	10	10
ShamanIronRing	10	10
ShamanBracelet	10	10
SurvivorNeck	10	10
SurvivorRing	10	10
SurvivorBrace	10	10
}